Sifu review ps57/5/2023 ![]() ![]() Each of these levels have a certain personality injected in every corner of the design so that going through them felt like I was watching my favorite scene in a beloved action movie.įrom flickering lights leading to the reveal of a nightclub’s real purpose to the supernatural occurrences found in a corporate building, Sifu features memorable cinematic shots paired with a fantastic musical score and audio cues that perfectly reflect the theme of each level. The replayability is strong in this sense, as it was fun going from struggling to even hit the boss to not dying even once.ĭespite it only having five stages, it’s a delight to run through each one multiple times, as the developers at Sloclap did a phenomenal job at making each one look and sound appealing, therefore redundancy was never a problem during my time with the game. But the beauty of Sifu is how much more satisfying it is to beat these bosses more efficiently than the last time you beat them. Beating these encounters felt just as satisfying as beating a soulslike boss you’ve been stuck on for hours. They have unique movesets that may seem impossible to overcome at first, but after multiple attempts, you’ll soon see the cracks and what you must do to make it an easy fight. These encounters are unique in their own little ways, as each one felt like a puzzle I needed to solve. The real challenge is the bosses that reside in each of the five levels in Sifu. I can use the environments to my advantage, reposition myself for better one-on-one engagements, or use my resources at the right time so that I come out with reasonable health to tackle the next room filled with goons. Once I'd finished the game multiple times, I felt like I was choreographing my own martial arts action scene on the spot. ![]() You can only go far by just spamming the same move over and over as this game is all about thinking on your feet and using the appropriate move for the given situation in front of you. It’s a combat system that complements players using all of the tools at their disposal – parry, dodge, combos, knockbacks, grabs, etc. The combat in Sifu features a system where you can beat an opponent by lowering his health or building their Structure gauge enough to make them vulnerable to a finishing blow. ![]() It was frustrating at the start, but I eventually learned how to overcome each roadblock with enough trial and error, aided by access to useful moves that make certain encounters more palatable. Sifu is a game that features multiple gauntlets that challenge your knowledge of the game. These moves also reminded me of action stars such as Donny Yen or Jet Li in their prime.Įach run resulted in me getting better at the game, inching closer to the game’s end, and at even younger ages compared to my previous run. It took awhile for me to fully understand the game’s combat, which has a long list of combos and moves that slowly become accessible to you as you progress through the game. It’s a nice trade-off as it makes the player more effective in fights, but lessens room for error, making it much harder, or much easier – it depends on how efficient you are with the game’s combat system. Reaching a prominent point in one’s life –for example, one’s thirties – will result in you dishing out more damage in this game, but at the cost of a lower total life pool. ![]() There are ways to reduce how much a death ages your character, but if you’re not careful, you can find yourself hitting your senior years at the start of the game, which is not ideal. Die again you get older by two years, so on and so forth. It’s a fascinating concept for a roguelike action game, as each death in this game makes your character older. The child is now also equipped with a magical talisman that revives its user after death, but at the cost of getting older each time. Eight years go by and the child is now older, well-trained, and ready to face the same group that raided his home that night. One night, a former student raids the school and takes his former master’s life in front of this child’s eyes. You play as a child of a Sifu that runs his own martial arts school. ![]()
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